![]() ![]() Each player who is allied to the player: -2 Turns.Each Dwelling the player owns: -2 Turns.The base duration of the probation period is 30 turns, but is modified as follows when the operation is launched The probation period lasts for a certain number of turns, depending on a variety of factors. When a Player is attempting the Unifier Victory and launches the Planetary Unification Protocol operation, they will go into a probation period while the planet-CORE AI determines whether or not they are fit to become ruler of the planet. The unifier victory is closely tied to an empire’s Unity Capability. ![]() The unification victory is cancelled if the player and its allies no longer control three dwellings they are at peace with, or the reputation of the player that launched the planetary unification protocols operation becomes negative. The planet-CORE AI announces to all the players on the map that a probation period has been started by a player through an Event, and will reveal all dwellings that player and their allies own to all other players on the planet. When a player launches the operation, they will become Victorious after a certain number of Turns called their Probation Period. It might seem like a logical step to form alliances with many other players, but if a friend calls you into an offensive unprovoked war, you face a big hit in Reputation, which will set you back.
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